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Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
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@@ -69,7 +69,7 @@ protected:
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Mx4DPointFloat m_unk0x14; // 0x14
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Mx4DPointFloat* m_edgeNormals; // 0x2c
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Mx3DPointFloat m_unk0x30; // 0x30
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LegoU32 m_unk0x44; // 0x44
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float m_unk0x44; // 0x44
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LegoU8 m_unk0x48; // 0x48
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PathWithTrigger* m_pathTrigger; // 0x4c
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Mx3DPointFloat* m_unk0x50; // 0x50
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