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Implement/match LegoPlantManager::FUN_10026c50 (#1043)
* Minor fixes * Implement/match LegoPlantManager::FUN_10026c50
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@@ -66,7 +66,7 @@ public:
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static void SetCustomizeAnimFile(const char* p_value);
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void Init();
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void FUN_1002fa00();
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void LoadWorldInfo();
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void CreateBuilding(MxS32 p_index, LegoWorld* p_world);
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void Reset();
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MxResult Write(LegoStorage* p_storage);
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@@ -77,7 +77,7 @@ public:
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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