Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
This commit is contained in:
Christian Semmler
2024-06-25 08:28:10 -07:00
committed by GitHub
parent c9c130eb87
commit 62307e1819
9 changed files with 65 additions and 13 deletions

View File

@@ -66,7 +66,7 @@ public:
static void SetCustomizeAnimFile(const char* p_value);
void Init();
void FUN_1002fa00();
void LoadWorldInfo();
void CreateBuilding(MxS32 p_index, LegoWorld* p_world);
void Reset();
MxResult Write(LegoStorage* p_storage);
@@ -77,7 +77,7 @@ public:
MxBool SwitchMove(LegoEntity* p_entity);
MxBool SwitchMood(LegoEntity* p_entity);
MxU32 GetAnimationId(LegoEntity* p_entity);
MxU32 GetSoundId(LegoEntity* p_entity, MxBool);
MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
MxBool FUN_10030000(LegoEntity* p_entity);
MxBool FUN_10030030(MxS32 p_index);
MxBool FUN_10030110(LegoBuildingInfo* p_data);