Implement/match LegoPlantManager::FUN_10026c50 (#1043)

* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
This commit is contained in:
Christian Semmler
2024-06-25 08:28:10 -07:00
committed by GitHub
parent c9c130eb87
commit 62307e1819
9 changed files with 65 additions and 13 deletions

View File

@@ -39,7 +39,7 @@ public:
MxBool SwitchMood(LegoEntity* p_entity);
MxU32 GetAnimationId(LegoEntity* p_entity);
MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
void FUN_10026c50(LegoEntity* p_entity);
MxBool FUN_10026c50(LegoEntity* p_entity);
void FUN_10027120();
static void SetCustomizeAnimFile(const char* p_value);
@@ -53,6 +53,7 @@ private:
void RemovePlant(MxS32 p_index, MxS32 p_worldId);
void FUN_10026860(MxS32 p_index);
LegoPlantInfo* GetInfo(LegoEntity* p_entity);
MxBool FUN_10026c80(MxS32 p_index);
static char* g_customizeAnimFile;
static MxS32 g_maxMove[4];