Implement/match RotateY (#1152)

This commit is contained in:
Christian Semmler
2024-11-15 10:28:26 -07:00
committed by GitHub
parent 2e08748551
commit 62f09570b0
3 changed files with 18 additions and 6 deletions

View File

@@ -43,7 +43,7 @@ extern MxAtomId* g_isleScript;
LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
void RotateY(LegoROI* p_roi, MxFloat p_angle);
MxBool SpheresIntersect(const BoundingSphere& p_sphere1, const BoundingSphere& p_sphere2);
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);