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Implement/match TowTrack::ActivateSceneActions (#1075)
* Implement/match TowTrack::ActivateSceneActions * Add PlayAction
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@@ -1036,7 +1036,7 @@ MxLong Isle::HandleTransitionEnd()
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FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
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if (!m_act1state->m_unk0x01f) {
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m_towtrack->FUN_1004dad0();
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m_towtrack->ActivateSceneActions();
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}
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break;
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case LegoGameState::e_jetski:
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