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Implement/match Isle::CreateState and related (#948)
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@@ -37,6 +37,8 @@ public:
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// SYNTHETIC: LEGO1 0x10003210
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// Helicopter::`scalar deleting destructor'
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void CreateState();
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protected:
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MxMatrix m_unk0x160; // 0x160
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MxMatrix m_unk0x1a8; // 0x1a8
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@@ -44,9 +46,6 @@ protected:
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UnknownMx4DPointFloat m_unk0x1f4; // 0x1f4
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HelicopterState* m_state; // 0x228
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MxAtomId m_script; // 0x22c
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private:
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void GetState();
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};
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#endif // HELICOPTER_H
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