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Implement/match Isle::CreateState and related (#948)
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@@ -4,6 +4,8 @@
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#include "decomp.h"
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#include "islepathactor.h"
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class TowTrackMissionState;
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// VTABLE: LEGO1 0x100d7ee0
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// SIZE 0x180
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class TowTrack : public IslePathActor {
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@@ -32,6 +34,7 @@ public:
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MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
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void VTable0xe4() override; // vtable+0xe4
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void CreateState();
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void FUN_1004dab0();
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void FUN_1004dad0();
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@@ -39,17 +42,16 @@ public:
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// TowTrack::`scalar deleting destructor'
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private:
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// TODO: TowTrack field types
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undefined m_unk0x154[4];
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MxS32 m_unk0x164;
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MxS16 m_unk0x168;
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MxS16 m_unk0x16a;
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MxS16 m_unk0x16c;
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MxS16 m_unk0x16e;
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MxS32 m_unk0x170;
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MxS32 m_unk0x174;
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MxFloat m_unk0x178;
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undefined4 m_unk0x17c;
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undefined4 m_unk0x160; // 0x160
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TowTrackMissionState* m_state; // 0x164
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MxS16 m_unk0x168; // 0x168
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MxS16 m_unk0x16a; // 0x16a
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MxS16 m_unk0x16c; // 0x16c
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MxS16 m_unk0x16e; // 0x16e
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MxS32 m_unk0x170; // 0x170
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MxS32 m_unk0x174; // 0x174
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MxFloat m_unk0x178; // 0x178
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undefined4 m_unk0x17c; // 0x17c
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};
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#endif // TOWTRACK_H
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