Implement/match Isle::CreateState and related (#948)

This commit is contained in:
Christian Semmler
2024-05-24 14:07:36 -04:00
committed by GitHub
parent 1633118f68
commit 63719ef689
14 changed files with 123 additions and 61 deletions

View File

@@ -49,12 +49,12 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
if (world) {
world->Add(this);
}
GetState();
CreateState();
return result;
}
// FUNCTION: LEGO1 0x10003320
void Helicopter::GetState()
void Helicopter::CreateState()
{
m_state = (HelicopterState*) GameState()->GetState("HelicopterState");
if (!m_state) {