Implement/match Isle::CreateState and related (#948)

This commit is contained in:
Christian Semmler
2024-05-24 14:07:36 -04:00
committed by GitHub
parent 1633118f68
commit 63719ef689
14 changed files with 123 additions and 61 deletions

View File

@@ -11,14 +11,14 @@ MxResult Pizzeria::Create(MxDSAction& p_dsAction)
MxResult result = IsleActor::Create(p_dsAction);
if (result == SUCCESS) {
Init();
CreateState();
}
return result;
}
// FUNCTION: LEGO1 0x100179f0
void Pizzeria::Init()
void Pizzeria::CreateState()
{
LegoGameState* gameState = GameState();
PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");