Implement/match Isle::CreateState and related (#948)

This commit is contained in:
Christian Semmler
2024-05-24 14:07:36 -04:00
committed by GitHub
parent 1633118f68
commit 63719ef689
14 changed files with 123 additions and 61 deletions

View File

@@ -1,19 +1,23 @@
#include "towtrack.h"
#include "legogamestate.h"
#include "misc.h"
#include "towtrackmissionstate.h"
DECOMP_SIZE_ASSERT(TowTrack, 0x180)
// FUNCTION: LEGO1 0x1004c720
TowTrack::TowTrack()
{
this->m_unk0x168 = 0;
this->m_unk0x16a = -1;
this->m_unk0x164 = 0;
this->m_unk0x16c = 0;
this->m_unk0x170 = -1;
this->m_unk0x16e = 0;
this->m_unk0x174 = -1;
this->m_unk0x13c = 40.0;
this->m_unk0x178 = 1.0;
m_unk0x168 = 0;
m_unk0x16a = -1;
m_state = NULL;
m_unk0x16c = 0;
m_unk0x170 = -1;
m_unk0x16e = 0;
m_unk0x174 = -1;
m_unk0x13c = 40.0;
m_unk0x178 = 1.0;
}
// STUB: LEGO1 0x1004c9e0
@@ -29,6 +33,15 @@ void TowTrack::VTable0x70(float p_float)
// TODO
}
// FUNCTION: LEGO1 0x1004cc40
void TowTrack::CreateState()
{
m_state = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
if (m_state == NULL) {
m_state = (TowTrackMissionState*) GameState()->CreateState("TowTrackMissionState");
}
}
// STUB: LEGO1 0x1004cc80
MxLong TowTrack::Notify(MxParam& p_param)
{