mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
Implement/match LegoAnimNodeData::SetName (#1154)
This commit is contained in:

committed by
GitHub

parent
93c640a45f
commit
63fee4d11d
@@ -497,11 +497,16 @@ LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a0360
|
||||
// STUB: BETA10 0x1017f1e5
|
||||
void LegoAnimNodeData::FUN_100a0360(LegoChar* p_param)
|
||||
// FUNCTION: LEGO1 0x100a0360
|
||||
// FUNCTION: BETA10 0x1017f1e5
|
||||
void LegoAnimNodeData::SetName(LegoChar* p_name)
|
||||
{
|
||||
// TODO
|
||||
if (m_name != NULL) {
|
||||
delete[] m_name;
|
||||
}
|
||||
|
||||
m_name = new LegoChar[strlen(p_name) + 1];
|
||||
strcpy(m_name, p_name);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a03c0
|
||||
|
Reference in New Issue
Block a user