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Match LegoNavController::CalculateNewPosDir & LegoNavController::CalculateNewTargetVel (#723)
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@@ -236,7 +236,7 @@ float LegoNavController::CalculateNewTargetVel(int p_pos, int p_center, float p_
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float newVel;
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int diff = p_pos - p_center;
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if (diff > m_deadZone) {
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if (diff < m_deadZone) {
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newVel = (diff - m_deadZone) * p_max / (p_center - m_deadZone);
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}
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else if (diff < -m_deadZone) {
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@@ -375,7 +375,7 @@ MxBool LegoNavController::CalculateNewPosDir(
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}
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delta_pos[1] += m_unk0x60;
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VPV3(p_newPos, new_pos, delta_pos);
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VPV3(p_newPos, delta_pos, new_pos);
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if (m_unk0x68 != 0.0f) {
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float delta_rad = DTOR(m_unk0x68);
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