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Implement MxObjectFactory::{MxObjectFactory,Create} + match sizes of Mx.*Presenter objects created by it (#59)
* Get Isle building on MinGW32 (#63) * Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> * MxatomId: implement inline operator== * Add decomp.h header, containing macro's only used when matching the original binaries * Add in-line constructor of MxPresenter * MxMediaPresenter: add members to match size * MxVideoPresenter: add members to match size * MxCompositePresenter: add members to match size * MxFlcPresenter: add members to match size * MxSmkPresenter: add members to match size * MxStillPresenter: add members to match size * MxAudioPresenter: add members to match size * MxWavePresenter: add members to match size * MxMIDIPresenter: add members to match size * MxEventPresenter: add members to match size * MxLoopingFlcPresenter: add members to match size * MxLoopingSmkPresenter: add members to match size * MxLoopingMIDIPresenter: add check for size * Implement MxObjectFactory::{MxObjectFactory,Create} Matching of MxObjectFactory::Create is not good, because none of the other objects have been implemented. * Implement a few MxPresenter methods * Fix size of LegoInputManager * Fix name of first padding member of legoinputmanager.h * add DECOMP_SIZE_ASSERT macro * Use DECOMP_SIZE_ASSERT macro + convert to hexadecimal * fixed minor typos --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com> Co-authored-by: itsmattkc <itsmattkc@gmail.com>
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LEGO1/mxobjectfactory.cpp
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45
LEGO1/mxobjectfactory.cpp
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#include "mxobjectfactory.h"
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#include "mxpresenter.h"
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#include "mxcompositepresenter.h"
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#include "mxvideopresenter.h"
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#include "mxflcpresenter.h"
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#include "mxsmkpresenter.h"
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#include "mxstillpresenter.h"
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#include "mxwavepresenter.h"
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#include "mxmidipresenter.h"
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#include "mxeventpresenter.h"
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#include "mxloopingflcpresenter.h"
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#include "mxloopingsmkpresenter.h"
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#include "mxloopingmidipresenter.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxObjectFactory, 0x38); // 100af1db
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// OFFSET: LEGO1 0x100b0d80
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MxObjectFactory::MxObjectFactory()
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{
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#define X(V) this->m_id##V = MxAtomId(#V, LookupMode_Exact);
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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}
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// OFFSET: LEGO1 0x100b12c0
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MxCore *MxObjectFactory::Create(const char *name)
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{
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MxAtomId atom(name, LookupMode_Exact);
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if (0) {
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#define X(V) } else if (this->m_id##V == atom) { return new V;
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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} else {
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return NULL;
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}
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}
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// OFFSET: LEGO1 0x100b1a30 STUB
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void MxObjectFactory::vtable18(void *) {
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// FIXME
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}
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