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Implement/match more LegoPlantManager functions (#1040)
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@@ -68,7 +68,7 @@ public:
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void Init();
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void FUN_1002fa00();
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void CreateBuilding(MxS32 p_index, LegoWorld* p_world);
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void FUN_1002fb30();
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void Reset();
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MxResult Write(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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LegoBuildingInfo* GetInfo(LegoEntity* p_entity);
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