Implement/match more LegoPlantManager functions (#1040)

This commit is contained in:
Christian Semmler
2024-06-19 12:02:54 -04:00
committed by GitHub
parent e507f42717
commit 656e7fc674
5 changed files with 132 additions and 21 deletions

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@@ -304,7 +304,7 @@ void LegoBuildingManager::CreateBuilding(MxS32 p_index, LegoWorld* p_world)
}
// FUNCTION: LEGO1 0x1002fb30
void LegoBuildingManager::FUN_1002fb30()
void LegoBuildingManager::Reset()
{
MxU32 i;