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Implement/match Act3Shark::Animate (#1231)
* Implement/match `Act3Shark::Animate` * Add BETA annotation * Raise max functions * Mark as FUNCTION
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@@ -156,7 +156,7 @@ public:
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private:
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list<Act3Ammo*> m_unk0x1c; // 0x1c
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undefined4 m_unk0x28; // 0x28
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Act3Ammo* m_unk0x28; // 0x28
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MxFloat m_unk0x2c; // 0x2c
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LegoWorld* m_world; // 0x30
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LegoAnimActorStruct* m_unk0x34; // 0x34
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@@ -173,6 +173,9 @@ private:
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// TEMPLATE: LEGO1 0x10042c90
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// List<Act3Ammo *>::~List<Act3Ammo *>
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// TEMPLATE: LEGO1 0x10042ee0
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// list<Act3Ammo *,allocator<Act3Ammo *> >::erase
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// GLOBAL: LEGO1 0x100d7660
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// Act3Actor::`vbtable'
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