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move inlined MxDSObject::SetAtomId to main header
We've confirmed that, despite a function being declared inline, msvc will still make a conventional call in some circumstances. As such, I feel like this is warranted because it's most likely what a developer would have actually written.
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@@ -79,9 +79,6 @@ public:
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};
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// OFFSET: ISLE 0x401c40
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inline void MxDSObject::SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
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// OFFSET: ISLE 0x402c20
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inline void Isle::Tick(BOOL sleepIfNotNextFrame)
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{
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