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Implement/match Act3Brickster::Animate
(#1237)
* Implement/match `Act3Brickster::Animate` * Improve loop
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@@ -6,6 +6,8 @@
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// File name verified by multiple assertions, e.g. BETA10 0x10018391
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class Act3Ammo;
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struct LegoBuildingInfo;
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struct LegoPlantInfo;
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class LegoWorld;
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// VTABLE: LEGO1 0x100d7668 LegoPathActor
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@@ -118,17 +120,19 @@ public:
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// Act3Brickster::`scalar deleting destructor'
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private:
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MxS32 FUN_10042300();
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MxFloat m_unk0x20; // 0x20
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MxFloat m_unk0x24; // 0x24
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LegoWorld* m_world; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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LegoPlantInfo* m_pInfo; // 0x2c
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LegoBuildingInfo* m_bInfo; // 0x30
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LegoAnimActorStruct* m_shootAnim; // 0x34
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undefined4 m_unk0x38; // 0x38
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Mx3DPointFloat m_unk0x3c; // 0x3c
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MxFloat m_unk0x50; // 0x50
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undefined4 m_unk0x54; // 0x54
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undefined m_unk0x58; // 0x58
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MxFloat m_unk0x54; // 0x54
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MxU8 m_unk0x58; // 0x58
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};
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// VTABLE: LEGO1 0x100d7920 LegoPathActor
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