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Implement/match Act3Brickster::Animate
(#1237)
* Implement/match `Act3Brickster::Animate` * Improve loop
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@@ -844,6 +844,13 @@ void Act3::DebugCopter(
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}
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}
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// FUNCTION: LEGO1 0x10073a60
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void Act3::FUN_10073a60()
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{
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m_unk0x421e--;
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m_helicopterDots[m_unk0x421e]->Enable(FALSE);
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}
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// FUNCTION: LEGO1 0x10073a90
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void Act3::Enable(MxBool p_enable)
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{
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