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lego1: fix/match some ClassName functions (#60)
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@@ -19,7 +19,7 @@ public:
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// OFFSET: LEGO1 0x1006ce60
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inline MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, LegoLocomotionAnimPresenter::ClassName()) || LegoLoopingAnimPresenter::IsA(name);
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return !strcmp(name, ClassName()) || LegoLoopingAnimPresenter::IsA(name);
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}
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private:
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