Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)

* Implement/match LegoPathActor::VTable0xa4

* Implement/match LegoPathActor::VTable0xa8

* Name enum constants
This commit is contained in:
Christian Semmler
2024-05-22 14:09:06 -04:00
committed by GitHub
parent 8fee73c525
commit 6774784b37
11 changed files with 79 additions and 42 deletions

View File

@@ -24,10 +24,9 @@ class Act1State;
// SIZE 0x140
class Isle : public LegoWorld {
public:
// For g_unk0x100f1198
enum {
c_bit6 = 0x20,
c_bit7 = 0x40
c_playCamAnims = 0x20,
c_playMusic = 0x40
};
Isle();

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@@ -102,7 +102,7 @@ public:
MxBool p_param8,
MxBool p_param9
);
void CameraTriggerFire(LegoPathActor* p_actor, undefined4, MxU32 p_location, MxBool p_bool);
void CameraTriggerFire(LegoPathActor* p_actor, MxBool, MxU32 p_location, MxBool p_bool);
void FUN_10061010(MxBool p_und);
LegoTranInfo* GetTranInfo(MxU32 p_index);
void FUN_10062770();

View File

@@ -96,8 +96,8 @@ public:
// FUNCTION: LEGO1 0x10002d60
virtual MxS32 VTable0xa0() { return 0; } // vtable+0xa0
virtual void VTable0xa4(MxBool&, MxS32&); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
virtual void VTable0xa4(MxBool& p_und1, MxS32& p_und2); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
// FUNCTION: LEGO1 0x10002d70
virtual void VTable0xac(MxFloat p_unk0x13c) { m_unk0x13c = p_unk0x13c; } // vtable+0xac