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Adapt MxRegion.h (#1393)
* Adapt MxRegion.h * Use specific GH action version * Disable clang32 for now * Fix regression * Add space * Add BETA annotations
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@@ -32,12 +32,12 @@ MxVideoManager::~MxVideoManager()
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// FUNCTION: LEGO1 0x100be320
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MxResult MxVideoManager::Init()
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{
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this->m_pDirectDraw = NULL;
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this->m_pDirect3D = NULL;
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this->m_displaySurface = NULL;
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this->m_region = NULL;
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this->m_videoParam.SetPalette(NULL);
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this->m_unk0x60 = FALSE;
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m_pDirectDraw = NULL;
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m_pDirect3D = NULL;
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m_displaySurface = NULL;
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m_region = NULL;
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m_videoParam.SetPalette(NULL);
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m_unk0x60 = FALSE;
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return SUCCESS;
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}
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@@ -86,8 +86,8 @@ void MxVideoManager::Destroy(MxBool p_fromDestructor)
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// FUNCTION: LEGO1 0x100be3e0
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void MxVideoManager::UpdateRegion()
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{
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if (m_region->VTable0x20() == FALSE) {
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MxRect32 rect(m_region->GetRect());
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if (m_region->IsEmpty() == FALSE) {
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MxRect32 rect(m_region->GetBoundingRect());
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rect.Intersect(m_videoParam.GetRect());
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m_displaySurface
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@@ -99,13 +99,13 @@ void MxVideoManager::UpdateRegion()
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// FUNCTION: BETA10 0x1012ce5e
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void MxVideoManager::SortPresenterList()
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{
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if (this->m_presenters->GetCount() <= 1) {
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if (m_presenters->GetNumElements() <= 1) {
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return;
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}
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MxPresenterListCursor a(this->m_presenters);
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MxPresenterListCursor b(this->m_presenters);
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MxU32 count = this->m_presenters->GetCount() - 1;
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MxPresenterListCursor a(m_presenters);
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MxPresenterListCursor b(m_presenters);
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MxU32 count = m_presenters->GetNumElements() - 1;
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MxBool finished;
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if (count != 0) {
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@@ -302,7 +302,7 @@ void MxVideoManager::InvalidateRect(MxRect32& p_rect)
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m_criticalSection.Enter();
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if (m_region) {
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m_region->VTable0x18(p_rect);
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m_region->AddRect(p_rect);
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}
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m_criticalSection.Leave();
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@@ -316,7 +316,7 @@ MxResult MxVideoManager::Tickle()
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SortPresenterList();
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MxPresenter* presenter;
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MxPresenterListCursor cursor(this->m_presenters);
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MxPresenterListCursor cursor(m_presenters);
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while (cursor.Next(presenter)) {
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presenter->Tickle();
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@@ -339,14 +339,14 @@ MxResult MxVideoManager::RealizePalette(MxPalette* p_palette)
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{
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PALETTEENTRY paletteEntries[256];
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this->m_criticalSection.Enter();
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m_criticalSection.Enter();
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if (p_palette && this->m_videoParam.GetPalette()) {
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if (p_palette && m_videoParam.GetPalette()) {
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p_palette->GetEntries(paletteEntries);
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this->m_videoParam.GetPalette()->SetEntries(paletteEntries);
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this->m_displaySurface->SetPalette(this->m_videoParam.GetPalette());
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m_videoParam.GetPalette()->SetEntries(paletteEntries);
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m_displaySurface->SetPalette(m_videoParam.GetPalette());
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}
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this->m_criticalSection.Leave();
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m_criticalSection.Leave();
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return SUCCESS;
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}
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