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Implement NotifyCurrentEntity (#224)
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@@ -6,6 +6,7 @@
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#include "legoutil.h"
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#include "legoobjectfactory.h"
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#include "legoinputmanager.h"
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#include "legoworld.h"
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// 0x100f4588
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MxAtomId *g_nocdSourceName = NULL;
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@@ -329,9 +330,11 @@ int LegoOmni::vtable0x30(char*, int, MxCore*)
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return 0;
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}
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void LegoOmni::NotifyCurrentEntity()
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// OFFSET: LEGO1 0x1005b3a0
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void LegoOmni::NotifyCurrentEntity(MxNotificationParam *p_param)
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{
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// FIXME: Stub
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if (m_currentWorld)
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NotificationManager()->Send(m_currentWorld, p_param);
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}
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// OFFSET: LEGO1 0x1005b640
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