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Add enum for actor IDs (#993)
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@@ -231,11 +231,11 @@ void PoliceState::FUN_1005ea40()
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}
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switch (CurrentActor()->GetActorId()) {
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case 4:
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case LegoActor::c_nick:
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policeScript = PoliceScript::c_nps002la_RunAnim;
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m_policeScript = policeScript;
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break;
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case 5:
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case LegoActor::c_laura:
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policeScript = PoliceScript::c_nps001ni_RunAnim;
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m_policeScript = policeScript;
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break;
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