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Implement/match a few LegoEntity functions (#445)
* Implement/match a few LegoEntity functions * Add annotations
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@@ -4,6 +4,7 @@
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#include "decomp.h"
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#include "mxtypes.h"
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class LegoROI;
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class LegoStream;
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struct LegoSaveDataEntry3 {
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@@ -32,7 +33,9 @@ struct LegoSaveDataEntry3 {
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};
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class LegoUnkSaveDataWriter {
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public:
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MxResult WriteSaveData3(LegoStream* p_stream);
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void FUN_10083db0(LegoROI* p_roi);
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};
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#endif // LEGOUNKSAVEDATAWRITER_H
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