Implement/match a few LegoEntity functions (#445)

* Implement/match a few LegoEntity functions

* Add annotations
This commit is contained in:
Christian Semmler
2024-01-16 14:33:03 -05:00
committed by GitHub
parent b1fdb780de
commit 6af0c6cb1a
13 changed files with 74 additions and 27 deletions

View File

@@ -78,7 +78,7 @@ void LegoCameraController::SetWorldTransform(const Vector3& p_at, const Vector3&
}
// STUB: LEGO1 0x100123e0
void LegoCameraController::FUN_100123e0(MxMatrix& p_transform, MxU32)
void LegoCameraController::FUN_100123e0(const MxMatrix& p_transform, MxU32)
{
}