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Implement/match a few LegoEntity functions (#445)
* Implement/match a few LegoEntity functions * Add annotations
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@@ -2,17 +2,13 @@
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#include "define.h"
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#include "legoomni.h"
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#include "legounksavedatawriter.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
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// FUNCTION: LEGO1 0x1000c290
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LegoEntity::~LegoEntity()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100105f0
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void LegoEntity::Init()
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{
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@@ -20,10 +16,10 @@ void LegoEntity::Init()
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m_worldDirection.Fill(0);
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m_worldSpeed = 0;
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m_roi = NULL;
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m_cameraFlag = 0;
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m_cameraFlag = FALSE;
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m_actionArgString = NULL;
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m_unk0x10 = 0;
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m_unk0x11 = 0;
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m_flags = 0;
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m_actionType = ExtraActionType_unknown;
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m_actionArgNumber = -1;
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m_unk0x59 = 4;
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@@ -50,11 +46,22 @@ MxResult LegoEntity::Create(MxDSAction& p_dsAction)
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return SUCCESS;
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}
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// STUB: LEGO1 0x10010810
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// FUNCTION: LEGO1 0x10010810
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void LegoEntity::Destroy(MxBool p_fromDestructor)
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{
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if (m_roi) {
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// TODO
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if (m_flags & Flag_Bit1) {
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if (m_roi->GetUnknown0x104() == this)
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m_roi->SetUnknown0x104(NULL);
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GetUnkSaveDataWriter()->FUN_10083db0(m_roi);
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}
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else {
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VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi);
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if (m_roi)
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delete m_roi;
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}
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}
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delete[] m_actionArgString;
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@@ -82,9 +89,13 @@ void LegoEntity::SetLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direc
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// TODO
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}
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// STUB: LEGO1 0x10010c30
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// FUNCTION: LEGO1 0x10010c30
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void LegoEntity::FUN_10010c30()
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{
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LegoWorld* world = GetCurrentWorld();
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if (m_cameraFlag && world && world->GetCamera() && m_roi)
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world->GetCamera()->FUN_100123e0(m_roi->GetLocal2World(), 1);
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}
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// FUNCTION: LEGO1 0x10010e10
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