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Refactor LegoContainer (#587)
* Refactor LegoContainer * Fix name * Fix build * Refactor some includes * Update STL compat * Fix * Fix annotations
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@@ -1,7 +1,7 @@
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#ifndef LEGOANIMPRESENTER_H
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#define LEGOANIMPRESENTER_H
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#include "lego/sources/anim/legoanim.h"
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#include "anim/legoanim.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxvideopresenter.h"
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@@ -1,161 +0,0 @@
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#ifndef LEGOTEXTURECONTAINER_H
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#define LEGOTEXTURECONTAINER_H
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#include "compat.h"
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#include "decomp.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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#include <d3drmobj.h>
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#include <ddraw.h>
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#pragma warning(disable : 4237)
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class LegoTexture;
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// SIZE 0x10
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struct TextureData {
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public:
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TextureData();
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~TextureData();
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static TextureData* Create(const char* p_name, LegoTexture* p_texture);
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char* m_name; // 0x00
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LPDIRECTDRAWSURFACE m_surface; // 0x04
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LPDIRECTDRAWPALETTE m_palette; // 0x08
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LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
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};
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struct LegoContainerInfoComparator {
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bool operator()(const char* const& p_key0, const char* const& p_key1) const { return strcmp(p_key0, p_key1) > 0; }
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};
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// SIZE 0x10
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template <class T>
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class LegoContainerInfo : public map<const char*, T*, LegoContainerInfoComparator> {};
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// SIZE 0x18
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template <class T>
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class LegoContainer {
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public:
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virtual ~LegoContainer()
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{
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#ifdef COMPAT_MODE
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typename LegoContainerInfo<T>::iterator it;
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#else
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LegoContainerInfo<T>::iterator it;
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#endif
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for (it = m_map.begin(); it != m_map.end(); it++) {
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// DECOMP: Use of const_cast here matches ~ViewLODListManager from 96 source.
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const char* const& key = (*it).first;
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delete[] const_cast<char*>(key);
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if (m_ownership) {
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delete (*it).second;
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}
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}
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}
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inline T* Get(const char* p_name)
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{
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#ifdef COMPAT_MODE
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typename LegoContainerInfo<T>::iterator it = m_map.find(p_name);
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#else
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LegoContainerInfo<T>::iterator it = m_map.find(p_name);
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#endif
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if (it != m_map.end()) {
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return (*it).second;
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}
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return NULL;
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}
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inline void SetOwnership(MxBool p_ownership) { m_ownership = p_ownership; }
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protected:
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MxBool m_ownership; // 0x04
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LegoContainerInfo<T> m_map; // 0x08
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};
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// VTABLE: LEGO1 0x100d86d4
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// class LegoContainer<TextureData>
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typedef list<TextureData*> TextureList;
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// VTABLE: LEGO1 0x100d86fc
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// SIZE 0x24
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class LegoTextureContainer : public LegoContainer<TextureData> {
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public:
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LegoTextureContainer() { m_ownership = TRUE; }
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~LegoTextureContainer() override;
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void FUN_10099cc0(TextureData* p_data);
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protected:
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TextureList m_list; // 0x18
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};
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// TEMPLATE: LEGO1 0x10059c50
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// allocator<TextureData *>::_Charalloc
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// clang-format off
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// TEMPLATE: LEGO1 0x10001cc0
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Lbound
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// TEMPLATE: LEGO1 0x1004f9b0
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Insert
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// TEMPLATE: LEGO1 0x10059c70
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Color
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// TEMPLATE: LEGO1 0x10059c80
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Left
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// TEMPLATE: LEGO1 0x10059c90
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Parent
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// TEMPLATE: LEGO1 0x10059ca0
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Right
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// TEMPLATE: LEGO1 0x10059cb0
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::~_Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >
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// TEMPLATE: LEGO1 0x10059d80
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::iterator::_Inc
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// TEMPLATE: LEGO1 0x10059dc0
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::erase
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// TEMPLATE: LEGO1 0x1005a210
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Erase
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// TEMPLATE: LEGO1 0x1005a250
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// list<TextureData *,allocator<TextureData *> >::~list<TextureData *,allocator<TextureData *> >
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// TEMPLATE: LEGO1 0x1005a2c0
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// map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::~map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >
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// TEMPLATE: LEGO1 0x1005a310
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// LegoContainer<TextureData>::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1005a400
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// LegoContainerInfo<TextureData>::~LegoContainerInfo<TextureData>
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// TEMPLATE: LEGO1 0x1005a450
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// Map<char const *,TextureData *,LegoContainerInfoComparator>::~Map<char const *,TextureData *,LegoContainerInfoComparator>
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// SYNTHETIC: LEGO1 0x1005a580
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// LegoTextureContainer::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1005a5a0
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// List<TextureData *>::~List<TextureData *>
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// TEMPLATE: LEGO1 0x1005b660
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// LegoContainer<TextureData>::~LegoContainer<TextureData>
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// GLOBAL: LEGO1 0x100f0100
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// _Tree<char const *,pair<char const * const,TextureData *>,map<char const *,TextureData *,LegoContainerInfoComparator,allocator<TextureData *> >::_Kfn,LegoContainerInfoComparator,allocator<TextureData *> >::_Nil
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// clang-format on
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#endif // LEGOTEXTURECONTAINER_H
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@@ -2,9 +2,9 @@
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#define LEGOGAMESTATE_H
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#include "decomp.h"
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#include "lego/sources/misc/legostorage.h"
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#include "legobackgroundcolor.h"
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#include "legofullscreenmovie.h"
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#include "misc/legostorage.h"
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#include "mxtypes.h"
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#include "mxvariabletable.h"
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@@ -275,7 +275,7 @@ ViewManager* GetViewManager();
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LegoPlantManager* PlantManager();
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LegoWorld* CurrentWorld();
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LegoUnkSaveDataWriter* UnkSaveDataWriter();
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LegoTextureContainer* GetTextureContainer();
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LegoTextureContainer* TextureContainer();
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void FUN_10015820(MxBool p_disable, MxU16 p_flags);
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void SetROIUnknown0x0c(const char* p_name, undefined p_unk0x0c);
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LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
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@@ -30,11 +30,12 @@ public:
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private:
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void Init();
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int m_unk0x68;
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int m_unk0x6c;
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undefined m_unk0x70;
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MxString m_string; // 0x74
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undefined m_unk0x84;
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undefined4 m_unk0x68; // 0x68
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undefined4 m_unk0x6c; // 0x6c
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undefined m_unk0x70; // 0x70
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MxString m_unk0x74; // 0x74
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undefined m_unk0x84; // 0x84
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};
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#endif // LEGOPHONEMEPRESENTER_H
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#define LEGOSTATE_H
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#include "decomp.h"
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#include "lego/sources/misc/legostorage.h"
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#include "misc/legostorage.h"
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#include "mxcore.h"
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#include "mxstring.h"
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LEGO1/lego/legoomni/include/legotextureinfo.h
Normal file
23
LEGO1/lego/legoomni/include/legotextureinfo.h
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@@ -0,0 +1,23 @@
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#ifndef LEGOTEXTUREINFO_H
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#define LEGOTEXTUREINFO_H
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#include <d3drmobj.h>
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#include <ddraw.h>
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class LegoTexture;
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// SIZE 0x10
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struct LegoTextureInfo {
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public:
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LegoTextureInfo();
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~LegoTextureInfo();
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static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
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char* m_name; // 0x00
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LPDIRECTDRAWSURFACE m_surface; // 0x04
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LPDIRECTDRAWPALETTE m_palette; // 0x08
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LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
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};
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#endif // LEGOTEXTUREINFO_H
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#define LEGOUNKSAVEDATAWRITER_H
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#include "decomp.h"
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#include "lego/sources/misc/legostorage.h"
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#include "legovariables.h"
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#include "misc/legostorage.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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