Refactor LegoContainer (#587)

* Refactor LegoContainer

* Fix name

* Fix build

* Refactor some includes

* Update STL compat

* Fix

* Fix annotations
This commit is contained in:
Christian Semmler
2024-02-23 10:06:16 -05:00
committed by GitHub
parent 9d8820ee06
commit 6b1c75ab5a
18 changed files with 249 additions and 227 deletions

View File

@@ -2,7 +2,6 @@
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legocontainer.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoobjectfactory.h"
@@ -14,6 +13,7 @@
#include "legovideomanager.h"
#include "legoworld.h"
#include "legoworldlist.h"
#include "misc/legocontainer.h"
#include "mxactionnotificationparam.h"
#include "mxautolocker.h"
#include "mxbackgroundaudiomanager.h"
@@ -215,7 +215,7 @@ LegoBuildingManager* BuildingManager()
}
// FUNCTION: LEGO1 0x10015800
LegoTextureContainer* GetTextureContainer()
LegoTextureContainer* TextureContainer()
{
return LegoOmni::GetInstance()->GetTextureContainer();
}