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Add size assertions for legoomni and fix sizes
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@@ -1,3 +1,6 @@
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#ifndef ACT2ACTOR_H
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#define ACT2ACTOR_H
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#include "legoanimactor.h"
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/*
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@@ -6,6 +9,7 @@
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*/
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// SIZE 0x1a8
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class Act2Actor : public LegoAnimActor {
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public:
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Act2Actor();
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// SYNTHETIC: LEGO1 0x1001a090
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@@ -14,3 +18,5 @@ class Act2Actor : public LegoAnimActor {
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private:
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undefined m_unk0x1c[0x34]; // 0x1c
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};
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#endif // ACT2ACTOR_H
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