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Add size assertions for legoomni and fix sizes
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@@ -4,8 +4,8 @@
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#include "legoanimactor.h"
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/*
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VTABLE : LEGO1 0x100d7920 LegoPathActor
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VTABLE : LEGO1 0x100d79f0 LegoAnimActor
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VTABLE: LEGO1 0x100d7920 LegoPathActor
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VTABLE: LEGO1 0x100d79f0 LegoAnimActor
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*/
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// SIZE 0x1a8
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class Act3Shark : public LegoAnimActor {
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@@ -34,6 +34,12 @@ public:
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// SYNTHETIC: LEGO1 0x10043020
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// Act3Shark::`scalar deleting destructor'
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list<void*> m_unk0x1c; // 0x1c
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undefined4 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined m_unk0x30[0x0c]; // 0x30
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Mx3DPointFloat m_unk0x3c; // 0x3c
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};
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#endif // ACT3SHARK_H
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