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Add size assertions for legoomni and fix sizes
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@@ -1,5 +1,7 @@
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#include "legoanimactor.h"
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DECOMP_SIZE_ASSERT(LegoAnimActor, 0x174)
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// STUB: LEGO1 0x1001c1f0
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MxResult LegoAnimActor::FUN_1001c1f0(float& p_out)
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{
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@@ -1,6 +1,8 @@
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#include "legoextraactor.h"
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// STUB : LEGO1 0x1002a500
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DECOMP_SIZE_ASSERT(LegoExtraActor, 0x1dc)
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// STUB: LEGO1 0x1002a500
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LegoExtraActor::LegoExtraActor()
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{
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}
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@@ -1,5 +1,7 @@
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#include "legopathcontroller.h"
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DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
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// STUB: LEGO1 0x10044f40
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LegoPathController::LegoPathController()
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{
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@@ -4,7 +4,7 @@
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#include "misc.h"
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#include "mxautolock.h"
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DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54);
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DECOMP_SIZE_ASSERT(LegoPathPresenter, 0x54)
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// FUNCTION: LEGO1 0x100448d0
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LegoPathPresenter::LegoPathPresenter()
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