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Complete LegoCarBuild (#1144)
* Complete `LegoCarBuild` * Fix match error * Address review comments * Fix regression * Fix minor sign comparison issue --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -70,6 +70,7 @@ public:
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void FUN_10079680(LegoChar* p_param);
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LegoAnimNodeData* FindNodeDataByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
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LegoTreeNode* FindNodeByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
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void FUN_10079790(const LegoChar* p_name);
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void RotateAroundYAxis(MxFloat p_angle);
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MxBool FUN_10079c30(const LegoChar* p_name);
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MxBool PartIsPlaced(const LegoChar* p_name);
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@@ -77,7 +78,7 @@ public:
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MxBool StringEqualsPlatform(const LegoChar* p_string);
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MxBool StringEqualsShelf(const LegoChar* p_string);
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MxBool StringEndsOnY(const LegoChar* p_string);
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MxBool StringEndsOnZero(const LegoChar* p_string);
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MxBool StringDoesNotEndOnZero(const LegoChar* p_string);
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const LegoChar* GetWiredNameByPartName(const LegoChar* p_name);
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void SetPartObjectIdByName(const LegoChar* p_name, MxS16 p_objectId);
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@@ -130,7 +131,7 @@ private:
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MxFloat m_unk0x130; // 0x130
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MxFloat m_unk0x134; // 0x134
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MxFloat m_unk0x138; // 0x138
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MxLong m_unk0x13c; // 0x13c
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MxULong m_unk0x13c; // 0x13c
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LegoEntity* m_unk0x140; // 0x140
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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