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Add unknown render class stub (#347)
* Add mxrender manager class stub * fix format * rename the class * Update MxUnknown100dbdbc.cpp * rename class * fix clang format * Remove accidently committed code * Update LEGO1/legoomni.cpp Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * fix * fix 2 --------- Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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@@ -27,6 +27,7 @@ class MxAtomId;
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class MxBackgroundAudioManager;
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class MxDSFile;
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class MxTransitionManager;
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class MxUnknown100dbdbc;
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extern MxAtomId* g_copterScript;
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extern MxAtomId* g_dunecarScript;
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@@ -116,7 +117,7 @@ public:
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private:
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undefined4* m_unk0x68; // 0x68
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undefined4 m_unk0x6c; // 0x6c
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MxUnknown100dbdbc* m_renderMgr; // 0x6c
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LegoInputManager* m_inputMgr; // 0x70
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GifManager* m_gifManager; // 0x74
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LegoWorldList* m_worldList; // 0x78
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