Add unknown render class stub (#347)

* Add mxrender manager class stub

* fix format

* rename the class

* Update MxUnknown100dbdbc.cpp

* rename class

* fix clang format

* Remove accidently committed code

* Update LEGO1/legoomni.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* fix

* fix 2

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
This commit is contained in:
Misha
2023-12-21 13:21:56 -05:00
committed by GitHub
parent 2c018c117c
commit 6d0d308c37
5 changed files with 39 additions and 7 deletions

17
LEGO1/mxunknown100dbdbc.h Normal file
View File

@@ -0,0 +1,17 @@
#ifndef MXUNKNOWN100DBDBC_H
#define MXUNKNOWN100DBDBC_H
#include "decomp.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100dbdbc
// SIZE 0x14
class MxUnknown100dbdbc {
public:
MxUnknown100dbdbc();
private:
undefined m_unk0x4[0x14]; // TODO: change to 0x10 once scalar deconstructor is added
};
#endif // MXUNKNOWN100DBDBC_H