mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-26 18:04:06 +00:00
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum * Revert * Rename `UpdateState` to `Animate`
This commit is contained in:
committed by
GitHub
parent
ce3f71ea0f
commit
6da2faa48c
@@ -44,9 +44,9 @@ MxResult Motocycle::Create(MxDSAction& p_dsAction)
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10035ad0
|
||||
void Motocycle::UpdateState(float p_time)
|
||||
void Motocycle::Animate(float p_time)
|
||||
{
|
||||
IslePathActor::UpdateState(p_time);
|
||||
IslePathActor::Animate(p_time);
|
||||
|
||||
if (UserActor() == this) {
|
||||
char buf[200];
|
||||
|
||||
Reference in New Issue
Block a user