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Implement MxTransitionManager::EndTransition and GetCurrentWorld (#159)
* Implement MxTransitionManager::EndTransition and GetCurrentWorld * Match EndTransition --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -89,7 +89,7 @@ public:
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MxResult StartTransition(TransitionType p_animationType, MxS32 p_speed, MxBool p_unk, MxBool p_playMusicInAnim);
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private:
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void EndTransition(MxBool);
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void EndTransition(MxBool p_notifyWorld);
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void Transition_Dissolve();
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void FUN_1004c4d0(DDSURFACEDESC &);
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void FUN_1004c580(DDSURFACEDESC &);
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@@ -109,8 +109,8 @@ private:
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MxU16 m_animationTimer;
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MxU16 m_columnOrder[640]; // 0x36
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MxU16 m_randomShift[480]; // 0x536
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MxULong m_systemTime;
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MxS32 m_animationSpeed;
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MxULong m_systemTime; // 0x8f8
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MxS32 m_animationSpeed; // 0x8fc
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};
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#endif // MXTRANSITIONMANAGER_H
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