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Implement/match some ViewManager functions (#615)
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@@ -80,7 +80,7 @@ void LegoCameraController::SetWorldTransform(const Vector3& p_at, const Vector3&
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// STUB: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(const MxMatrix& p_transform, MxU32)
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void LegoCameraController::FUN_100123e0(const Matrix4& p_transform, MxU32)
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{
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}
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