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Move Read/Write functions to LegoStorage
base class, match Act1State::Serialize
(#1335)
* Move Read/Write function to LegoStorage base class * Proper const use for vector / BETA match * Match `Act1State::Serialize`
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@@ -122,7 +122,7 @@ public:
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return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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MxResult Serialize(LegoStorage* p_storage) override; // vtable+0x1c
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// FUNCTION: BETA10 0x100ef470
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void SetUnknown0xb0(MxU32 p_unk0xb0) { m_unk0xb0 = p_unk0xb0; }
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