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Implement/match LegoEntity::VTable0x3c (#680)
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@@ -5,6 +5,7 @@
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#include "misc/legostorage.h"
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#include "mxcore.h"
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class LegoEntity;
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class LegoROI;
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// VTABLE: LEGO1 0x100d6f50
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@@ -31,6 +32,7 @@ public:
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void FUN_1002fb30();
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MxResult Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxBool FUN_1002fdb0(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoROI*, MxBool);
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void FUN_10030590();
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@@ -66,6 +66,7 @@ public:
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void FUN_100832a0();
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void FUN_10083db0(LegoROI* p_roi);
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void FUN_10083f10(LegoROI* p_roi);
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MxBool FUN_10084ec0(LegoROI* p_roi);
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MxU32 FUN_10085140(LegoROI*, MxBool);
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LegoROI* FUN_10085210(const LegoChar*, LegoChar*, undefined);
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LegoROI* FUN_10085a80(LegoChar* p_und1, LegoChar* p_und2, undefined p_und3);
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@@ -5,6 +5,7 @@
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#include "misc/legostorage.h"
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#include "mxcore.h"
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class LegoEntity;
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class LegoROI;
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// VTABLE: LEGO1 0x100d6758
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@@ -28,6 +29,7 @@ public:
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void FUN_100263a0(undefined4 p_und);
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void Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoROI*, MxBool);
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void FUN_10027120();
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