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Implement/match LegoEntity::VTable0x3c (#680)
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@@ -276,10 +276,23 @@ void LegoEntity::VTable0x38()
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// TODO
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}
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// STUB: LEGO1 0x10011300
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// FUNCTION: LEGO1 0x10011300
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void LegoEntity::VTable0x3c()
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{
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// TODO
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switch (m_unk0x59) {
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case 0:
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CharacterManager()->FUN_10084ec0(m_roi);
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break;
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case 2:
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PlantManager()->FUN_100269e0(this);
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break;
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case 3:
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BuildingManager()->FUN_1002fdb0(this);
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break;
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}
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VTable0x34(FALSE);
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VTable0x38();
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}
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// STUB: LEGO1 0x10011360
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