Implement/match LegoAnimationManager::FUN_10064380 (#928)

* Implement/match LegoAnimationManager::FUN_10064380

* Fix naming

* Revert
This commit is contained in:
Christian Semmler
2024-05-17 14:21:48 -04:00
committed by GitHub
parent ed782980ec
commit 710f07e632
4 changed files with 317 additions and 10 deletions

View File

@@ -128,7 +128,7 @@ void LegoExtraActor::VTable0xa4(MxU8& p_und1, MxS32& p_und2)
}
// FUNCTION: LEGO1 0x1002aae0
MxResult LegoExtraActor::VTable0xc8()
MxResult LegoExtraActor::FUN_1002aae0()
{
LegoPathBoundary* oldEdge = m_boundary;
Vector3 rightRef(m_unk0xec[0]);
@@ -203,7 +203,7 @@ MxResult LegoExtraActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
}
m_unk0x15 = 100;
VTable0xc8();
FUN_1002aae0();
}
else {
MxU32 b = FALSE;