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Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform (#632)
* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform * Add param name
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@@ -105,8 +105,8 @@
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class LegoObjectFactory : public MxObjectFactory {
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public:
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LegoObjectFactory();
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MxCore* Create(const char* p_name) override; // vtable 0x14
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void Destroy(MxCore* p_object) override; // vtable 0x18
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MxCore* Create(const char* p_name) override; // vtable+0x14
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void Destroy(MxCore* p_object) override; // vtable+0x18
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// SYNTHETIC: LEGO1 0x10009000
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// LegoObjectFactory::`scalar deleting destructor'
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