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Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform (#632)
* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform * Add param name
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@@ -36,8 +36,8 @@ public:
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return !strcmp(p_name, MxObjectFactory::ClassName()) || MxCore::IsA(p_name);
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}
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virtual MxCore* Create(const char* p_name); // vtable 0x14
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virtual void Destroy(MxCore* p_object); // vtable 0x18
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virtual MxCore* Create(const char* p_name); // vtable+0x14
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virtual void Destroy(MxCore* p_object); // vtable+0x18
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// SYNTHETIC: LEGO1 0x100b1160
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// MxObjectFactory::`scalar deleting destructor'
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