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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
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@@ -17,7 +17,7 @@ struct ModelInfo {
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struct AnimInfo {
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char* m_name; // 0x00
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MxU32 m_objectId; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxS16 m_location; // 0x08
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MxBool m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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