Implement/match PlayCamAnim and CameraTriggerFire (#935)

* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var
This commit is contained in:
Christian Semmler
2024-05-18 14:43:19 -04:00
committed by GitHub
parent 01735bdc28
commit 732de04433
14 changed files with 382 additions and 233 deletions

View File

@@ -23,7 +23,8 @@ struct LegoLocation {
float m_up[3]; // 0x20
Boundary m_boundaryA; // 0x2c
Boundary m_boundaryB; // 0x44
undefined4 m_unk0x5c; // 0x5c
MxBool m_unk0x5c; // 0x5c
MxU8 m_frequency; // 0x5d
};
extern LegoLocation g_locations[70];