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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
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@@ -23,7 +23,7 @@ struct LegoTranInfo {
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m_unk0x08 = NULL;
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m_unk0x0c = NULL;
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m_unk0x10 = 0;
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m_unk0x12 = -1;
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m_location = -1;
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m_unk0x14 = FALSE;
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m_unk0x1c = NULL;
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m_unk0x20 = NULL;
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@@ -42,7 +42,7 @@ struct LegoTranInfo {
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LegoROI* m_unk0x08; // 0x08
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MxMatrix* m_unk0x0c; // 0x0c
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MxU8 m_unk0x10; // 0x10
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MxS16 m_unk0x12; // 0x12
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MxS16 m_location; // 0x12
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MxBool m_unk0x14; // 0x14
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MxBool m_unk0x15; // 0x15
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MxU32 m_objectId; // 0x18
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