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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
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@@ -427,7 +427,7 @@ MxBool LegoAnimMMPresenter::FUN_1004b6d0(MxLong p_time)
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LegoROI* viewROI = VideoManager()->GetViewROI();
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IslePathActor* actor = CurrentActor();
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if (m_tranInfo != NULL && m_tranInfo->m_unk0x14 && m_tranInfo->m_unk0x12 != -1 && actor != NULL) {
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if (m_tranInfo != NULL && m_tranInfo->m_unk0x14 && m_tranInfo->m_location != -1 && actor != NULL) {
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if (m_unk0x64 != NULL) {
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undefined4 und = 1;
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