Implement/match PlayCamAnim and CameraTriggerFire (#935)

* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var
This commit is contained in:
Christian Semmler
2024-05-18 14:43:19 -04:00
committed by GitHub
parent 01735bdc28
commit 732de04433
14 changed files with 382 additions and 233 deletions

View File

@@ -427,7 +427,7 @@ MxBool LegoAnimMMPresenter::FUN_1004b6d0(MxLong p_time)
LegoROI* viewROI = VideoManager()->GetViewROI();
IslePathActor* actor = CurrentActor();
if (m_tranInfo != NULL && m_tranInfo->m_unk0x14 && m_tranInfo->m_unk0x12 != -1 && actor != NULL) {
if (m_tranInfo != NULL && m_tranInfo->m_unk0x14 && m_tranInfo->m_location != -1 && actor != NULL) {
if (m_unk0x64 != NULL) {
undefined4 und = 1;