Implement/match PlayCamAnim and CameraTriggerFire (#935)

* Implement/match PlayCamAnim and CameraTriggerFire

* Fix type

* Name var
This commit is contained in:
Christian Semmler
2024-05-18 14:43:19 -04:00
committed by GitHub
parent 01735bdc28
commit 732de04433
14 changed files with 382 additions and 233 deletions

View File

@@ -722,7 +722,7 @@ void Isle::Enable(MxBool p_enable)
m_act1state->m_unk0x018 = 8;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
AnimationManager()->EnableCamAnims(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_towtrack->FUN_1004dab0();
@@ -731,7 +731,7 @@ void Isle::Enable(MxBool p_enable)
m_act1state->m_unk0x018 = 10;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
AnimationManager()->EnableCamAnims(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_ambulance->FUN_10036e60();