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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
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732de04433
@@ -722,7 +722,7 @@ void Isle::Enable(MxBool p_enable)
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m_act1state->m_unk0x018 = 8;
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AnimationManager()->FUN_1005f6d0(FALSE);
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AnimationManager()->FUN_1005f700(FALSE);
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AnimationManager()->EnableCamAnims(FALSE);
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g_unk0x100f1198 &= ~c_bit7;
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m_towtrack->FUN_1004dab0();
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@@ -731,7 +731,7 @@ void Isle::Enable(MxBool p_enable)
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m_act1state->m_unk0x018 = 10;
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AnimationManager()->FUN_1005f6d0(FALSE);
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AnimationManager()->FUN_1005f700(FALSE);
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AnimationManager()->EnableCamAnims(FALSE);
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g_unk0x100f1198 &= ~c_bit7;
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m_ambulance->FUN_10036e60();
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