Refactor JukeBox, add enum for music (#988)

* Refactor JukeBox, add enum for music

* add BETA annotation

* Fix BETA annotation

* Fix BETA annotation

* Fix
This commit is contained in:
Christian Semmler
2024-06-03 07:00:38 -04:00
committed by GitHub
parent 828b35e9d2
commit 73bb37596e
12 changed files with 102 additions and 105 deletions

View File

@@ -58,7 +58,7 @@ MxResult JukeBox::Create(MxDSAction& p_dsAction)
m_state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
if (!m_state) {
m_state = (JukeBoxState*) GameState()->CreateState("JukeBoxState");
m_state->SetState(0);
m_state->m_music = JukeBoxState::e_pasquell;
}
GameState()->SetCurrentArea(LegoGameState::e_jukeboxw);
@@ -89,24 +89,27 @@ MxLong JukeBox::Notify(MxParam& p_param)
}
// FUNCTION: LEGO1 0x1005d9f0
// FUNCTION: BETA10 0x10037e39
void JukeBox::ReadyWorld()
{
MxStillPresenter* presenter = NULL;
switch (m_state->GetState()) {
case 1:
switch (m_state->m_music) {
case JukeBoxState::e_pasquell:
break;
case JukeBoxState::e_right:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
break;
case 2:
case JukeBoxState::e_decal:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
break;
case 3:
case JukeBoxState::e_wallis:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
break;
case 4:
case JukeBoxState::e_nelson:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
break;
case 5:
case JukeBoxState::e_torpedos:
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
break;
}
@@ -119,47 +122,48 @@ void JukeBox::ReadyWorld()
}
// FUNCTION: LEGO1 0x1005da70
// FUNCTION: BETA10 0x10037f6d
MxBool JukeBox::HandleControl(LegoControlManagerEvent& p_param)
{
MxStillPresenter* presenter;
if (p_param.GetUnknown0x28() == 1) {
switch (p_param.GetClickedObjectId()) {
if (p_param.m_unk0x28 == 1) {
switch (p_param.m_clickedObjectId) {
case JukeboxwScript::c_Dback_Ctl:
switch (m_state->GetState()) {
case JukeboxScript::c_MusicTheme1:
m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
switch (m_state->m_music) {
case JukeBoxState::e_pasquell:
m_state->m_music = JukeBoxState::e_torpedos;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_MusicTheme3:
m_state->SetState(JukeboxScript::c_MusicTheme1);
case JukeBoxState::e_right:
m_state->m_music = JukeBoxState::e_pasquell;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(FALSE);
break;
case JukeboxScript::c_Act2Cave:
m_state->SetState(JukeboxScript::c_MusicTheme3);
case JukeBoxState::e_decal:
m_state->m_music = JukeBoxState::e_right;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickstrChase:
m_state->SetState(JukeboxScript::c_Act2Cave);
case JukeBoxState::e_wallis:
m_state->m_music = JukeBoxState::e_decal;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickHunt:
m_state->SetState(JukeboxScript::c_BrickstrChase);
case JukeBoxState::e_nelson:
m_state->m_music = JukeBoxState::e_wallis;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_ResidentalArea_Music:
m_state->SetState(JukeboxScript::c_BrickHunt);
case JukeBoxState::e_torpedos:
m_state->m_music = JukeBoxState::e_nelson;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
@@ -168,52 +172,51 @@ MxBool JukeBox::HandleControl(LegoControlManagerEvent& p_param)
}
break;
case JukeboxwScript::c_Dfwd_Ctl:
switch (m_state->GetState()) {
case JukeboxScript::c_MusicTheme1:
m_state->SetState(JukeboxScript::c_MusicTheme3);
switch (m_state->m_music) {
case JukeBoxState::e_pasquell:
m_state->m_music = JukeBoxState::e_right;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_MusicTheme3:
m_state->SetState(JukeboxScript::c_Act2Cave);
case JukeBoxState::e_right:
m_state->m_music = JukeBoxState::e_decal;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_Act2Cave:
m_state->SetState(JukeboxScript::c_BrickstrChase);
case JukeBoxState::e_decal:
m_state->m_music = JukeBoxState::e_wallis;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickstrChase:
m_state->SetState(JukeboxScript::c_BrickHunt);
case JukeBoxState::e_wallis:
m_state->m_music = JukeBoxState::e_nelson;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_BrickHunt:
m_state->SetState(JukeboxScript::c_ResidentalArea_Music);
case JukeBoxState::e_nelson:
m_state->m_music = JukeBoxState::e_torpedos;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
presenter->Enable(FALSE);
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(TRUE);
break;
case JukeboxScript::c_ResidentalArea_Music:
m_state->SetState(JukeboxScript::c_MusicTheme1);
case JukeBoxState::e_torpedos:
m_state->m_music = JukeBoxState::e_pasquell;
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
presenter->Enable(FALSE);
break;
}
break;
case JukeboxwScript::c_Note_Ctl:
LegoGameState* gameState = GameState();
Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
act1State->SetUnknown18(11);
m_destLocation = LegoGameState::Area::e_unk54;
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
act1State->m_unk0x018 = 11;
m_destLocation = LegoGameState::Area::e_jukeboxExterior;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE);
break;
}